Tuesday 3 February 2009

~mbfGL( )

OK, bad idea.

The effort necessary to encapsulate GLUT/freeglut in a single class is an herculean task.

What I'd accomplished until now was:



As one may notice the mbfGL class is made of static members. So, actually speaking, it's a lie.

After some forum scrutinizing I've concluded that Qt is what I'm looking for: an OO approach to OpenGL needs.

For now, I'll remain coding on freeglut.

Qt scheduled.

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