Tuesday 3 February 2009

mbfGL( )

As said before, I'm drafting an OpenGL framework.

No. I don't mean to replace GLUT, freeglut, or the like... I just want to have a generic handy code to plot on screen.

mbfGL is just GLUT/freeglut encapsulated in a class. For now, I've just transcribed NeHe - Lesson 2 into it.

It compiles well, but I think I'm commiting some linkediting mistake, because I can't separate the class implementation (mbfGL.o) from the module that contains the main function: it returns a "undefined reference to main" error. The solution for now is to linkedit all together (mbfGL.cpp and main.cpp).

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