Saturday, 14 February 2009

Incomming Stuff

I'm a little away from here, but I did'nt give it up.

Currently I'm encapsulating small portions of some useful "gl" functions like:

  • glLight and glLightModel = (clsLight, clsSpotLight, clsLightModel)
  • glMaterial = (clsMaterial)
After reviewing my errors, the above classes are behaving nicely. About the errors? Well, It was actually bad timing when activating the OpenGL state machine.

I'm also working on camera views and developing a default rendering framework to actually model the Cryptex.

I'll post the classes when the "framework v1.0" is minimally debugged.