Thursday, 5 February 2009


After debugging and debugging I present you some more samples of my progress into OpenGL.

A circle.

Can you see one of the Cryptex rings here?

Better now?

Hollow version.

Yes, I know I've told you "next time" I would put better stuff, but I'm loosing too much time with debugging (C++). Next time - after some vectorial revision - I'll try to put better rendered stuff. Lights, normals, materials ahead.